Creative Commons










Photo: “Lion” by Colette Rhodes 2016

Creative Commons what exactly is it? To be honest it sounds boring although I know it is extremely necessary. The other day I attempted to make a video using Creative Commons music. I looked through a music website and spent about an hour trying to find something appropriate when I came upon a rap/hip hop tune called BeeKoo by Laswell. I’m not sure if I could have narrowed the search down by music genre or not?  So how do I attribute this? Is it Beekoo by Lasswell (CC by 3.0) This link has helped to answer that question a bit further: attributing material

Anyway, I added the song to some beach scenes found on a video editing program that comes with my computer called PowerDirector. The scenes are called nature.wmv. Which I presume can be used for free?  If not I will have to look into how to reference that in my video. Even though the video goes for only a few seconds, I was happy with the results. Not because it’s such a great movie, but because it’s a start to linking CC music with video. Something I hope to get better at. We will see but for now it’s fun learning.   

Here are some very clear fact sheets that explain the types of licences available.  fact sheets

From what we have been told the content with the Attribution licence seems to be the way to go. The others seem a bit more complicated and could get tricky so this seems the safest option. 

“6” by United Creativity is licensed under CC BY 2.0

What I do find interesting about Creative Commons is that people are putting their creative products out there to connect and give to others for free. I think this is a wonderful thing in the world today. It also gives the artist exposure and who knows, may lead to more work in the future.


Black Mirror

Midnight by moriakimitsuru CCby2.0“midnight” by moriakimitsuru is licensed under CC BY 2.0

Black Mirror, Fifteen Million Merits is well worth watching. The messages and themes are quite confronting. It’s similar to The Hunger Games where the system controls the individuals for entertainment of the masses. There are similarities between this world and real life where we have to earn money to live, but in this gamified world, there is very little choice other than to play the game.

Within this structure, the characters are faced with minimal choices. One of the main characters Bing decided to give his fifteen million points to Abi to enter a singing competition. However after making it though for an audition, she is then faced with having to make a decision that will effect the rest of her life. This impacts negatively on Bing who decides to work hard again to earn back his fifteen million points to get the chance to confront the game decision makers and say what he thinks of the system.

What struck me was that even though the main character stood for virtue and tried to do something nice for Abi, this decision eventually led to her destruction. This is because the system itself is so controlling that even good or kind thinking is wiped out. There is really no free will. In this way it is very dystopian.

Black Mirror, Fifteen Million Merits, Ep 2 of 3, SBS One October 15,2012 9.30pm.

Black Mirror

Information Overload?

I used to think that there was an overload of media content out there. There’s just too much information and most of it is useless. Sometimes you don’t know where to start and what to look for. Is it all worth it? But after reading the article by David Gauntlett at Media Studies 2.0. I now have a whole new perspective on the media as it is today.

His explanation of the shift to Media studies 2.0 describes a shift away from a focus on western media to the process of globalization. Previously marginalized groups and people from around the world can now be heard with the click of a button. The fact that the media is no longer dominated by large organisations and information is shared and less distorted is liberating. The internet provides a space where people can have their say without being censored or controlled.

Of course there are problems, like issues of privacy and bullying, but it is important for creativity and communication and overall something worth being part of.




Gauntlett, D 2011, Media Studies 2.0,, January, retrieved March 2017